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UI/UX Designer

iLOGOS Remote

Posted 22 Jun 2026
Last seen 04 Aug 2026
Location Remote
Lifecycle aged
Grade F

UI/UX Contract

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.




Make your personal contribution to the games millions of people are playing;



Develop yourself professionally in an atmosphere of trust and support;



Work remotely from anywhere in the world on your own schedule;



Get your support from teammates and the company.




What we’re looking for:




3+ years of experience in UI/UX design for games (Middle to Senior level)



Strong sense of visual style, with the ability to work across stylized and modern realistic directions



Solid skills in graphic design and visual composition



Deep understanding of mobile UI/UX principles, usability, and layout adaptation



Strong knowledge of color theory, typography, and visual hierarchy



Hands-on experience with Photoshop, Figma, Illustrator (or similar tools)



Ability to design interfaces end-to-end: from wireframes and flows to polished UI



Experience creating in-game UI elements (HUDs, menus, pop-ups, icons, etc.)



Portfolio with released commercial game projects



Upper-Intermediate English or higher



Passion for games and the game industry




Nice to have:




Experience interpreting game metrics and usability testing results



Understanding of free-to-play mechanics and player behavior




What the role is about:




Design intuitive and visually compelling game interfaces and UX flows



Collaborate with Art Directors, Game Designers, and Producersto align UI/UX with gameplay goals



Create wireframes, user flows, and high-fidelity mockups



Design HUDs, menus, and UI systems that enhance player experience



Contribute to visual consistency and overall game feel



Iterate based on feedback, usability insights, and live metrics




Working conditions:Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:




Work remotely from anywhere in the world.



3 months contract with possible extension.



Flexible working hours.

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