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QA Engineer (UE5, PC/Console)

Nekki Remote

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Posted 23 May 2026
Last seen 04 Aug 2026
Location Remote
Lifecycle stale
Grade F

Quality Assurance Full Time

Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me.



We are currently looking for a QA Engineer to join the team of our upcoming PC/console project SPINE.



SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.



Responsibilities:




Test all functionality, including gameplay systems, physics, materials, AI, and levels



Participate in continuous Smoke and Regression testing



Contribute to test summary reports



Develop and maintain checklists/test cases



Collect performance data using Unreal Insights



Collaborate with development teams, game/level designers, etc.



Participate in Exploratory testing



Actively contribute to improvement of testing processes




What we are looking for:




At least 2 years of experience in testing video games on Unreal Engine



Understanding of the fundamental principles of performance testing and optimization of game systems



Understanding of the basics of game development and testing on Unreal Engine



Experience in testing core functionality, such as gameplay systems and physics



Proficiency in using testing tools in Unreal Engine, including Unreal Editor, logging, and debugging tools



Skills in writing and executing test cases and test plans for various game systems and features



Experience with task and bug tracking systems like Jira



Ability to analyze and document issues using detailed descriptions, screenshots, and video materials



A desire to learn new technologies and testing methods in the context of Unreal Engine

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