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Why this grade
This listing scored 59/100, which is a C. It lost the most ground on pay transparency.
- Description depth 20 / 20 How much the posting actually says about the work, measured in characters of real text.
- Remote clarity 15 / 15 Whether "remote" means anywhere, or is quietly restricted to one country.
- Freshness 12 / 15 How recently it was posted. Older postings are likelier to be filled or abandoned.
- Pay transparency 12 / 25 A published salary range, worth more than any other single factor because it is what a candidate cannot find out without applying.
- Corroboration 7 / 10 Whether more than one source carries this listing.
- Role specificity 3 / 10 Whether the listing is tagged well enough to tell what the role actually is.
-10 Ghost-job penalty — Deducted for signals that this posting may not be a real, currently-open role — staleness, repeated relisting, or talent-pool language.
Every figure above is arithmetic over the posting itself — its salary field, its text, its age, its tags and how many sources carry it. How the grades work →
This listing does not state a salary
$80k – $121k
That is the middle half of what comparable roles paid on this board over the last 90 days — 16 listings that did publish a figure, median $99k. It is not this employer's offer, and we have no idea what they pay. It is only what the rest of the market advertised.
Remote
We’re looking for a hands-on Senior QA Manager to join our talented and passionate team. You’ll play a key role in ensuring every release meets the highest quality standards, from early concept to global launch.
As the quality owner for one of our largest mobile puzzle games, you’ll drive release quality, establish scalable QA processes, push test automation forward, and work closely with developers, product managers, and external QA partners to deliver a world-class player experience.
*Qualified Candidates are expected to complete an Assignment
*For this position the candidate should be based in European Union
Your Role:
Ensure high-quality releases through effective test planning, execution, regression testing, and staged rollout support
Define practical QA coverage for devices, OS versions, store builds, SDKs, ads, IAPs, analytics, and remote config
Identify, prioritize, and document issues with clear, actionable bug reports
Drive QA automation and continuously improve testing efficiency and coverage
Collaborate closely with developers, product managers, and external QA partners
Monitor live quality, investigate crashes, ANRs, performance issues, and prevent regressions
Provide clear release readiness assessments and go/no-go recommendations
Maintain test documentation, release reports, and changelogs in Jira & Confluence
Champion a quality-first mindset across the team
Your profile:
Mobile or instant games as your primary QA domain for 5+ years, ideally on live-operated F2P titles
Bachelor's degree in Computer Science, Information Technology, or a related field
Hands-on experience with IAP flows, ad mediation, ATT/consent frameworks, and attribution SDKs
Experience with QA automation, Unity games, and modern QA tools and workflows
Experience with crash reporting and monitoring tools (e.g. Firebase, Crashlytics, DataDog), and strong understanding of mobile stability issues: crashes, ANRs, and freezes
Proven experience building or owning a mobile QA automation framework (e.g. Appium, Unity Test Framework)
Strong understanding of mobile game telemetry, analytics validation, and event tracking
Experience working with external QA vendors or distributed QA teams
Proficient with Jira, Confluence, and modern AI tools to improve testing, documentation, and QA efficiency
Strong analytical, problem-solving, and English communication skills
Highly organized, proactive, and passionate about delivering exceptional player experiences
Benefits:
SOFTGAMES offers a competitive package, including:
Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin office whenever you like. You choose
Flexible hours — Structure your working hours to your needs. No crunch culture. No overtime
Generous vacation — Time to recharge, wherever in the world you are
Home office budget — We fund your setup so your home office actually works for you
Learning & development — Training budget for everyone, whether you're deepening expertise or picking up something entirely new
Top-tier equipment — A high-spec laptop, ready to get your best work done
Meal allowance — A monthly budget dedicated to your lunches
Home office utility grant — We cover a monthly contribution toward your electricity and internet costs
Company swag — Hoodies, bags, mugs — the good stuff
Annual company retreat — At least once a year, the whole company comes together to connect, align, and celebrate. Our events in general are epic but our off-site Retreat is one of a kind.
SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.
At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.
Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.
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Where this listing came from
- 15 Sep 2026 Arbeitnow first sighting
Seen on 1 board over 0 days. The employer edited the description 1× since we first recorded it.