Description review
Senior Unity Engineer (Contract)
Branch · United States · back to the listing
HR standards
63/100
needs work
Title ↔ description
72/100
solid
Reads as
Mobile Engineer
100% confident
What this role officially is
mobile application developer — ESCO, the EU occupation classification
Mobile app developers implement applications software for mobile devices, based on the designs provided, using general or specific development tools for device operating systems.
Also known as: app developer, mobile app specialist, mobile app developer, mobile application developers, app programmer, app coder
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What the listing never says
- No location or timezone policy stated, so a candidate cannot tell where they may work from. Scope clarity
The listing, marked up
Nothing in the wording of this listing tripped a check. The scores above still judge how complete and coherent it is.
Branch is the early-stage game development company behind Castaways. We are developing an exciting new mobile game set in the Castaways universe, that is in stealth. You would be a great fit to work on this project if you are a detail-oriented expert in mobile gaming and enjoy working with a small cracked team to build and ship quality games on a rapid timeline.
Responsibilities
• Work closely with marketing team to integrate Adjust SDK to measure marketing performance
• Build with Apple and Facebook OAUTH to enable user authentication in game
• Work closely with Facebook API to enable social connectivity with various game mechanics
• Ensure the best possible performance, quality, and responsiveness of the game
• Adopt our test-driven culture and meet high internal standards for code quality and documentation
Qualifications
• 3+ years of experience building games in the Unity game engine.
• 5+ years of experience with a modern language such as C#
• The capacity to thrive in an ever-changing, quick-to-deliver environment
• Excellent written and verbal communication skills
• Experience testing, automating, and instrumenting your code
• Experience building high-production value mobile games
• Proven track record of having shipped high-production value games at other game studios
• Knowledge of how to profile, analyze, and improve performance, from low-level limitations to high-level architectural decisions
Originally posted on Himalayas
Responsibilities
• Work closely with marketing team to integrate Adjust SDK to measure marketing performance
• Build with Apple and Facebook OAUTH to enable user authentication in game
• Work closely with Facebook API to enable social connectivity with various game mechanics
• Ensure the best possible performance, quality, and responsiveness of the game
• Adopt our test-driven culture and meet high internal standards for code quality and documentation
Qualifications
• 3+ years of experience building games in the Unity game engine.
• 5+ years of experience with a modern language such as C#
• The capacity to thrive in an ever-changing, quick-to-deliver environment
• Excellent written and verbal communication skills
• Experience testing, automating, and instrumenting your code
• Experience building high-production value mobile games
• Proven track record of having shipped high-production value games at other game studios
• Knowledge of how to profile, analyze, and improve performance, from low-level limitations to high-level architectural decisions
Originally posted on Himalayas