Description review

Designer, Social & Brand

Darkroom · Brazil, Portugal, Spain · back to the listing

HR standards

60/100

needs work

Title ↔ description

70/100

solid

Reads as

Graphic Designer

100% confident

What this role officially is

graphic designer — ESCO, the EU occupation classification

Graphic designers create text and images to communicate ideas. They make visual concepts by hand or using computer software, intended for publishing in paper or online media such as advertisements, websites, and magazines.

Also known as: commercial graphic designer, graphic design specialist, commercial designer, graphic design expert, graphic artist, advertising artist

How others title the same work

Large employers

  • Sr. Designer Adobe
  • Design Manager (Visual) Canonical
  • Production Designer (Contract) Mozilla

Startups

  • Graphic Designer GoSats
  • Visual Designer GoSats

What the listing never says

  • 22 bullet points. Long requirement lists deter qualified candidates, who read them as hard gates. Scope clarity
  • No pay range published. Candidates cannot tell whether applying is worth their time. Pay transparency

The listing, marked up

Nothing in the wording of this listing tripped a check. The scores above still judge how complete and coherent it is.

About Darkroom

Darkroom is the leading next-generation growth marketing firm, engineering the brands of tomorrow. Founded in 2017, we set out to redefine what a modern agency could be, by replacing the inertia of legacy advertising behemoths with a model built for speed, intelligence, and measurable impact.

At our core, Darkroom is a human services company powered by Shadow, a universal AI commerce layer that integrates executive-level strategy with proprietary agentic technology. This fusion enables our teams to deliver outsized returns by enhancing creative output, operational efficiency, and revenue generation across every stage of the customer journey.

Our track record speaks for itself: billions in attributable revenue driven across e-commerce marketplaces, media networks, DTC ecosystems, and social commerce platforms. Every engagement feeds into our proprietary data infrastructure, enabling a continuous feedback loop that accelerates growth, improves margins, and compounds results across our client portfolio.

What began as a boutique design studio has evolved into one of the fastest-growing private companies in America (Inc. 5000) and among the most effective performance media agencies of the 2020s (Varos). Our founders were recognized by Forbes 30 Under 30 for advancing the intersection of technology, marketing, and advertising, cementing Darkroom's role as a defining player in the future of media innovation.

About the Role

This is a social content design role. You will own how Darkroom shows up visually on social media — carousels, static posts, content series, story templates, short-form video graphics, and campaign visuals across Instagram, LinkedIn, TikTok, and X.

You should understand what stops a scroll. You think about format constraints, platform behavior, and visual rhythm, not just aesthetics. You know that a carousel is a storytelling format, not a slide deck shrunk down. You know that a LinkedIn post image has a different job than an Instagram Reel cover.

You should also be a strong designer beyond social. You'll work on presentations, identity extensions, and marketing collateral.

You'll work closely with the VP, Marketing, and cross-functional partners to turn strategy and copy into design. This is a high-output role with real creative ownership — you won't just execute briefs. You'll concept visual systems, develop content series, and push the quality bar on everything that carries our name.

This is a fully remote role, EST hours (9 AM–5 PM).

What You'll Do

Social Content Design

• Own the social content pipeline end-to-end: planning, narrative, storyboard, design, and iteration through approvals. Instagram is the priority platform, but you'll also design for LinkedIn, TikTok, and X.

• Design carousels, static posts, story templates, short-form video graphics, and platform-native formats at a consistent weekly cadence. Carousels are a major format for Darkroom, and you should love making them.

• Build visual systems and content series — repeatable frameworks and templates, not starting from scratch every time.

• Hit content velocity targets. Consistency matters as much as quality.

• Stay current on platform specs and in-feed trends and bring that into every asset.

• Track performance and iterate. When something works, build on it. When it doesn't, diagnose and adjust.

• Manage your own workstreams — flag blockers early and deliver on deadline.

Case Studies, Presentations, and Brand

• Design case study visuals that turn client results into compelling proof points for sales and social.

• Create assets for internal and external presentations: decks, pitch materials, and thought leadership visuals.

• Maintain Darkroom's Figma-based brand system — templates, asset libraries, and scalable components.

• Support identity work as the brand evolves: event branding, merch, and co-marketing materials.

You Should Apply If

• You have 3+ years of experience in brand, marketing, or visual design.

• Your portfolio leads with social work — carousel systems, content series, platform-native creative. If it's mostly logos and brand guides, this isn't the right fit.

• You think in systems and understand how design performs on social: thumb-stops, pacing, format constraints, platform behavior.

• You're fluent in Figma — scalable components, organized files, shared libraries.

• You have strong typography and layout instincts across formats — a carousel slide and a presentation deck should both feel elevated.

• You're a designer first who specializes in social, not a social media person who picked up Figma.

• You're organized, accountable, and communicate your design thinking clearly.

What It's Like to Work at Darkroom

Darkroom is not a typical agency. We are looking for A players who want to build something great. We move fast, think deeply, and expect every team member to bring insight and rigor to everything they touch. We hold a high bar for performance, creativity, and ownership — but we also support each other relentlessly. No egos, no red tape — just world-class talent building something remarkable.

We believe in autonomy with accountability, truth over comfort, and outcomes over optics.

• Unlimited PTO + Local holidays (Relevant to your hub): Rebooting is part of the work. Take the time you need to stay sharp.

• Remote-First Culture: Many roles are fully remote. Employees based in or near our New York or Lisbon HQs are expected to work hybrid with weekly in-office time. Hub locations include Brazil and Spain.

• Parental Leave: Flexible parental leave to support new parents during this important transition.

• Growth: Our interdisciplinary model gives every Darkroomer exposure far beyond their core role. Grow your skills, expand your influence, and stay at the forefront of the industry.

Equal Opportunity Statement

Darkroom is an equal opportunity workplace—we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national orientation, sexual orientation, age, citizenship, marital status, disability, gender identity, or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.

Originally posted on Himalayas

How this was produced

Highlights are found by rule, not by a model: each one is a phrase matched at a known position, and every note is a template we wrote. The two scores come from a typed-decision model (Jev) that reads the listing against the official role definition and real listings for the same role, and returns probabilities rather than prose — it never writes any of the words on this page, and never chooses what to highlight.

Deterministic penalty applied to the HR score: 8 points (from 68 before penalties). Reviewed 21 Sep 2026.