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Principal Character Artist

People Can Fly Poland

Posted 18 Sep 2026
Last seen 18 Sep 2026
Location Poland
Lifecycle fresh
Grade D

Design Senior Full Time

Maintain artistic direction and quality

Production/Deadline

Feedback

Collaboration/communication

Other artistic specificity

Software:

UK

Poland

*The role is open to candidates only from the game industry who are based in Europe.

People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.

Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.

With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.

If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.

Originally posted on Himalayas

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Description review

35/100 HR standards 88/100 Title ↔ description not measured Fit to the official role
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Where this listing came from

  1. 18 Sep 2026 Himalayas first sighting

Seen on 1 board over 0 days.