Description review
Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Mozilla · Canada · back to the listing
HR standards
63/100
needs work
Title ↔ description
50/100
needs work
Reads as
Unclear
no confident match
What the listing never says
- No pay range published. Candidates cannot tell whether applying is worth their time. Pay transparency
- No location or timezone policy stated, so a candidate cannot tell where they may work from. Scope clarity
The listing, marked up
Nothing in the wording of this listing tripped a check. The scores above still judge how complete and coherent it is.
The role
You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.
Responsibilities
• Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
• Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
• Carry code review and routine upkeep so the FTE engineers can focus on performance.
Definition of done
A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.
Required qualifications
• Strong C++ and/or Rust.
• Knowledge of graphics frameworks and GPU architecture.
• Strong debugging and optimization in a multithreaded codebase.
• Able to work independently and lead technically in a large, mature codebase.
Preferred
• Shader languages; mobile/Android; open-source collaboration.
Hiring Ranges:
Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD
You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.
Responsibilities
• Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
• Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
• Carry code review and routine upkeep so the FTE engineers can focus on performance.
Definition of done
A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.
Required qualifications
• Strong C++ and/or Rust.
• Knowledge of graphics frameworks and GPU architecture.
• Strong debugging and optimization in a multithreaded codebase.
• Able to work independently and lead technically in a large, mature codebase.
Preferred
• Shader languages; mobile/Android; open-source collaboration.
Hiring Ranges:
Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD