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Why this grade This listing scored 34/100, which is an F. It lost the most ground on pay transparency. See the breakdown
- Description depth 20 / 20 How much the posting actually says about the work, measured in characters of real text.
- Remote clarity 15 / 15 Whether "remote" means anywhere, or is quietly restricted to one country.
- Corroboration 5 / 10 Whether more than one source carries this listing.
- Freshness 4 / 15 How recently it was posted. Older postings are likelier to be filled or abandoned.
- Role specificity 0 / 10 Whether the listing is tagged well enough to tell what the role actually is.
- Pay transparency 0 / 25 A published salary range, worth more than any other single factor because it is what a candidate cannot find out without applying.
-10 Ghost-job penalty — Deducted for signals that this posting may not be a real, currently-open role — staleness, repeated relisting, or talent-pool language.
Every figure above is arithmetic over the posting itself — its salary field, its text, its age, its tags and how many sources carry it. How the grades work →
Job Title: Cocos2d-x Junior Game Developer
Job Type: Contractor
Location: Remote
Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
- Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects.
- Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes.
- Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives.
- Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences.
- Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders.
- Engage in open, clear written and verbal communication to report project status and challenges.
- Work iteratively in response to feedback, consistently improving deliverables for AI development needs.
Required Skills and Qualifications:
- Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows.
- Strong problem solving and troubleshooting abilities in a game development context.
- Experience collaborating remotely with distributed teams in a fast-paced environment.
- Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation.
- Ability to follow technical specifications and adapt to evolving project requirements.
- Understanding of game design principles and player experience optimization.
- Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment.
Preferred Qualifications:
- Experience working on projects for AI training or data generation purposes.
- Familiarity with additional game engines or programming languages.
- Background in collaborating with AI or machine learning specialists.
Originally posted on Himalayas
Apply for this role Opens himalayas.app — the link as listed; we have not yet verified it is the employer's own page
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Where this listing came from
- 05 Aug 2026 Himalayas first sighting
Seen on 1 board over 0 days.