Posted
21 Aug 2026
Last seen
21 Aug 2026
Location
Remote
Lifecycle
fresh
Grade
C
Engineering
About YouYou have an eye, you can't unsee bad spacing or a muddled information hierarchy, and you take pride in writing high-quality, high-performance code. You're AI-first by conviction, not by mandate: you already build with AI-native editors and you see them as an amplifier of solid skills, not a threat to them. You're energized rather than bored by enterprise, technical, developer-facing product, because making the complicated feel simple is the whole job. And you want the range and ownership that only exist when one person owns the whole front-end.What you'll doDesign compelling, clear UI/UX and produce high-quality mocks that demonstrate strong product taste.Turn design mocks (yours or others’) into pixel-perfect, production-ready frontends using modern web tech.Iterate on existing interfaces by improving layout, interaction quality, motion, and design consistency.Work closely with engineers, partners, and stakeholders. You’ll support the design and implementation of features end-to-end.Rapidly prototype and “vibe code” to explore ideas, gather feedback, and iterate quickly.Contribute to design systems, component libraries, and patterns that raise the bar for frontend qualityYou will own and evolve the design system: the components, tokens, and patterns that let everyone ship UI fastYou will use Cursor and Claude to build technologies that are AI-firstYou will prototype your own ideas and ship production polish end to endYou will design the interface layer for AI-native workflows: streaming, long-running agent runs, tool-calling surfacesYou will code! A lot! You will do code reviewsRequired SkillsHands-on experience fluency prompting and building AI-native development tools like (Claude Code, Cursor) as part of their daily workflow—and genuinely excited to use them to move fast on early ideas (this is core to how this team works)Cares deeply about polish. Defensible, articulate taste in typography, spacing, layout, micro-interactions, transitions, and information density.Strong practical skills in modern web technologies (TypeScript, Vue, React or equivalent), with real experience building and owning a design system in code.Contributed to open source UI libraries or design resources.Strong collaboration and communication skills working in a fully distributed teamSense of ownership and responsibilityPreferred SkillsStrong UX and visual design skills with proven taste and craftsmanship.Ability to move fluidly between design tools (Figma, etc.) and frontend code.Background in internal tools, admin dashboards, or developer-facing products.Fluency prompting and building with AI-native code editors (Claude Code, Cursor) as part of your daily workflowInstincts for prompt engineering and LLM integration, and for how model behavior (latency, streaming, uncertainty, failure modes) should surface in the UIExperience building AI-native interface patterns: streaming output, agentic or long-running tasks, or tool-calling surfacesComfort designing or consuming APIs that serve front-end applications, clean contracts, performance, reliability at the boundaryStrong collaboration and communication skills working in a fully distributed teamSense of ownership and responsibilityAbout the OpportunityThis is a full-time opportunityWe are 100% remote (work from anywhere!)This role is open to candidates who can work with at least 3 hours' overlap with Eastern Time Zone ---You can learn more about us here:https://www.chess.com/article/view/how-chess-com-virtual-team-works-togetherhttps://www.chess.com/about
About UsChess.com is one of the largest gaming sites in the world and the #1 platform for playing, learning, and enjoying chess.We are a team of 600+ fully remote people in 60+ countries working hard to serve the global chess community. We are here to support 250M+ chess players worldwide with the best possible product, content, and tools to serve the community!We are a tech company. A gaming company. A content company. And we do it all with passion and commitment to the game. Above all we prize our mission-driven, flat, life-celebrating, no-corporate culture, and we look forward to meeting you and learning more about what you can bring to the team.About the RoleWe are looking for a design engineer to own the interfaces of the platforms Chess.com runs on: Engage-o-tron, our growth platform; GNS, our AI-native knowledge and agent platform; and the internal admin tools our teams live in every day.These are internal products, and that's the appeal. Your users are experts, they use these tools all day, and what they build in them reaches 250M+ players. The work is dense, technical, and high-leverage.You'll decide how something should look, feel, and work, then ship it yourself. No handoff, no spec thrown over a wall.Two kinds of people fit this role. The full-stack designer who's dreamed something up, designed it, built it, and launched it end to end. Or the strong front-end engineer with real design taste, someone who codes for a living but has defensible opinions about type, layout, motion, and information density. We care about the combination, not which side you started on.
About UsChess.com is one of the largest gaming sites in the world and the #1 platform for playing, learning, and enjoying chess.We are a team of 600+ fully remote people in 60+ countries working hard to serve the global chess community. We are here to support 250M+ chess players worldwide with the best possible product, content, and tools to serve the community!We are a tech company. A gaming company. A content company. And we do it all with passion and commitment to the game. Above all we prize our mission-driven, flat, life-celebrating, no-corporate culture, and we look forward to meeting you and learning more about what you can bring to the team.About the RoleWe are looking for a design engineer to own the interfaces of the platforms Chess.com runs on: Engage-o-tron, our growth platform; GNS, our AI-native knowledge and agent platform; and the internal admin tools our teams live in every day.These are internal products, and that's the appeal. Your users are experts, they use these tools all day, and what they build in them reaches 250M+ players. The work is dense, technical, and high-leverage.You'll decide how something should look, feel, and work, then ship it yourself. No handoff, no spec thrown over a wall.Two kinds of people fit this role. The full-stack designer who's dreamed something up, designed it, built it, and launched it end to end. Or the strong front-end engineer with real design taste, someone who codes for a living but has defensible opinions about type, layout, motion, and information density. We care about the combination, not which side you started on.