Middle 2D Artist
Veli Technologies Ltd.Ukraine
Design Mid level Full Time
From our hubs in Ukraine, Georgia, the UK, and the Philippines, we blend real-world experience, a battle-tested Tech Radar, all within an open-door culture.
We invite the Middle 2D Artist to join the VeliPlay team.
VeliPlay is our homegrown game studio — where crash, instant, and real-time mechanics meet bold ideas and sharp execution. Backed by the full power of the VeliTech ecosystem, we built games for today’s players — and tomorrow’s hits.
Here, dev meets design, sound meets strategy, and every sprint is driven by one goal: crafting gameplay that feels alive.
In this role, you will:
- Develop the visual style of crash games with the Art Director and product team.
- Create concepts, backgrounds, characters, objects, icons, and UI artwork from sketch to final assets.
- Design clear visuals for betting, multiplier growth, cashout, wins, and crashes.
- Prepare layered artwork for animation and collaborate with animators on movement and effects.
- Adapt and optimise assets for mobile and desktop, following technical requirements.
- Collaborate with designers and developers, review integrated artwork, and implement feedback.
- Create skins, seasonal artwork, and visual updates while maintaining a consistent style.
- Estimate timelines and keep source files and assets organised.
- Strong 2D art skills and understanding of composition, colour, lighting, form, and perspective.
- Proficiency in stylised and casual game art, with the ability to follow art direction.
- Ability to create cohesive, readable game assets across different screen sizes.
- Proficiency in AI tools for creating game assets from initial concepts to production-ready artwork.
- Understanding of crash game visuals and key gameplay states.
- Experience preparing assets for animation and game integration.
- Proficiency in Photoshop; working knowledge of Figma.
- Good collaboration, time estimation, and feedback-handling skills.
- A portfolio of finished game artwork, including scenes, objects, icons, and UI elements, with at least one sketch-to-final case and a clear description of your contribution.
- Experience in iGaming, especially crash and instant games.
- Experience creating a game’s visual style from scratch.
- Knowledge of Spine, After Effects, or 2D animation principles.
HIRING PROCESS: Intro Call with TA Specialist → Test Task → Hard skills interview → Final interview → Offer
We offer:
- Level up daily. Real mentorship, a clear career path, and support to lead your product.
- Battle-tested tech stack. Work with what we bet on: microservices, serverless, SRE strength.
- Health comes first. Health support options vary based on your location.
- Work your way. Remote, Kyiv, Tbilisi, Manila, London — or mix it up.
- Time off that matters. Paid vacation, public holidays — to recharge your way.
- Build your brand. Share your story, grow your voice — inside and out.
- Culture with a pulse. Team offsites, community events, and the energy of people who care.
Originally posted on Himalayas
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Where this listing came from
- 21 Oct 2026Himalayas first sighting
Seen on 1 board over 0 days.