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UX/UI Designer – ChessKid

Chess.com Remote

Posted 28 Jun 2026
Last seen 04 Aug 2026
Location Remote
Lifecycle mature
Grade F

UI/UX Full Time

Chess.com is one of the largest gaming sites in the world and the #1 platform for playing, learning, and enjoying chess. ChessKid.com is the world’s #1 chess site for kids with over 14 Million users and the scholastic extension of Chess.com. ChessKid is all about growing the game of chess for kids around the world. ChessKid is fun, educational, and dedicated to being a safe place for kids to learn and play chess. 



We are a team of 700+ fully remote people in 60+ countries working hard to serve the global chess community. We are here to support 165 million players worldwide with the best possible product, content, and tools to serve the chess community!



We are a tech company. A gaming company. A content company. And we do it all with passion and commitment to the game. Above all we prize our mission-driven, flat, life-celebrating, no-corporate culture, and we look forward to meeting you and learning more about what you can bring to the team.



About You



You’re a product designer with a strong eye for UI and a solid grasp of user experience. You care about making things clear, usable, and well-crafted, especially for a young and scholastic audience. You’re comfortable working across problem types, new features, flow improvements, or patterns that need to scale. You zoom in to refine details and zoom out to see how your work fits the broader product. You communicate your thinking clearly, collaborate well cross-functionally, and own your work from concept to code.



You are a team player. You know to check your ego at the door. You would also love nothing more than to help people around the world discover the fun of chess!



What you’ll do




Design simple, clear, and fun interactions for web and mobile, converting mobile designs to web experiences and vice versa



Own projects from concept through implementation, ensuring strong design-to-code alignment



Work closely with Product, Engineering, and Design to define problems and ship effective solutions



Create flows, wireframes, and prototypes to explore and communicate ideas



Use and contribute to our design system to support scalable, cohesive experiences across platforms



Present your work and explain decisions using user needs, product context, and data



Iterate based on feedback, product goals, user insights, and UX research



Give and receive thoughtful design feedback




What we’re looking for




3+ years of experience in product design on a consumer-facing product or game



A portfolio showing strong UX thinking, high-quality UI, and your design process



Experience working with, contributing to, and scaling a design system (including tokens and pattern libraries)



B2B / enterprise product design experience, particularly designing for teachers, school districts, or institutional users



Solid understanding of typography, layout, hierarchy, and interaction design



Attention to the details: styling inputs, error handling, hover states, responsive behavior



Experience with Figma and using AI-assisted design tools (e.g., Figma Make, Cursor, Claude Code)



Strong communication skills – written and verbal, in a remote, distributed team



You “get” chess without needing to be an expert




Bonus Points




Interest in chess and familiarity with kids gaming and ed-tech platforms



Experience with direct-to-consumer and enterprise software platforms that serve different needs for different users. 



Experience designing complex or data-rich products



Frontend or design engineering experience (web, iOS, or Android)



Experience with accessibility and inclusive design practices




About the Opportunity




This is a full-time opportunity



We are 100% remote (work from anywhere!

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